The Terror’s Tide update for Diablo Immortal
Fergusson stated that as players get deeper and deeper into their D2R Items “the in-game currency cost for respect increases until you get to the point that you’re at degree 90 Barbarian and instead of changing my build it’s better to roll a new Barbarian and start over.”
Diablo Immortal will soon receive its second major update on December 14th. The update, called Terror’s Tide, brings tons of new content into Diablo Immortal, most notably the first post-launch zone, called Stormpoint. The Stormpoint zone will offer a brand-new primary quest enemies, bosses, and monsters to Diablo Immortal. It will also include content which will surely keep players at their wits end.
The Terror’s Tide update for Diablo Immortal adds new content to attract experienced players as well as those just starting out. Additionally, all servers have been set up to an Server Paragon Level of 320 (if they’re below this level) and the maximum rewards for those less than Server Paragon Level have been increased by double. Since that the brand-new Stormpoint zone will only be available to players at level 60 who have had reached Hell Difficulty III and completed the Starsign quest, these adjustments will allow lower level players to access the new content more quickly.
Higher-level players will also benefit from improvements to the Paragon system and Hell Difficulties. The Hell system is getting three brand new Difficulties are on the way (VI VII, VI, and VIII) as well as three new Paragon Trees. Paragon Trees will also now be available at various Hell difficulty levels to make the progression more rewarding.
Hell Difficulties are also seeing changes to the earlier levels. The players can play together on Difficulties I-IV, as well as new Difficulties are unlockable by beating bosses. Additionally Diablo 2 Resurrected buy items, rewards for Helliquary bosses were scaled to Hell Difficulty, so more Hell Difficulties will earn greater rewards.